Built-in Render Pipeline
The following assumes you are using the Unity Post Processing stack as your Bloom solution.
Import the Unity Post Processing package.
- Open the Package Manager in Window > Package Manager
- In the Filter for scope menu, select "Packages: Unity Registry"
- Install the "Post Processing" package.
- See the official installation instruction here.
Create a "Post Process Profile".
- Add the Bloom effect in Add effect... > Unity > Bloom
- Enable the "Intensity" setting.
- Change the "Intensity" value to
1
.
Add Bloom to the scene.
- Add a
Post-Process Volume
component to the scene. - Add a
Post-Process Layer
component to the camera(s) which will render tracers.
- Add a
Enable HDR on the camera(s) which will render tracers.
Congratulations! Pro Tracer is now setup and ready for use.