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    Built-in Render Pipeline

    The following assumes you are using the Unity Post Processing stack as your Bloom solution.

    1. Import the Unity Post Processing package.

      • Open the Package Manager in Window > Package Manager
      • In the Filter for scope menu, select "Packages: Unity Registry"
      • Install the "Post Processing" package.
      • See the official installation instruction here.
    2. Create a "Post Process Profile".

      • Add the Bloom effect in Add effect... > Unity > Bloom
      • Enable the "Intensity" setting.
      • Change the "Intensity" value to 1.
    3. Add Bloom to the scene.

      • Add a Post-Process Volume component to the scene.
      • Add a Post-Process Layer component to the camera(s) which will render tracers.
    4. Enable HDR on the camera(s) which will render tracers.

    5. Congratulations! Pro Tracer is now setup and ready for use.

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